In this mode teams are fighting for the batteries scattered randomly throughout the map in order to provide power to the device protecting the team from anomalous Storm. The sequence of actions for players in this mode is quite simple:
- Search. Check the most likely locations of batteries, probably clearing areas of the enemy.
- Delivery. Simply finding the battery is not enough – after finding one of the ten batteries, it must be delivered to the base and put in a special device (see screenshot below), marked on the map. Keep in mind that when delivering batteries your hands are busy and therefore it would be useful to get support from your allies!
- Defense. Do not let the enemies steal the batteries from your base - you don't want to make their life easier, right?
- Theft. If you cannot find the remaining battery or the opponent leads in score - don't worry, you and your allies can still make an organized raid on the enemy base and grab a couple of batteries!
The team holding the most batteries wins the match at the end of the match timer, or if a team captures all ten batteries during a match the game will end as they are victorious. If your team did not win, never fear, you may be more fortunate in the next match.
The difference between this mode compared to the previous one is that the batteries appear in special charging stations after certain periods of time, marked on the map by a lightning icon.
The batteries charge in random sequence at at random stations so your team must be prepared to check all the stations for a chance of capturing the batteries. Your goal is to find it before your opponent and grab a charged battery from under his nose!
It would be a good idea to split up the team to cover all charging stations in order to immediately be aware of a charged battery.
Once you have picked up the battery the sequence of actions is no different from that for “Searching for batteries” mode – return it to your base, defend your base or steal from the enemy!
Classic team deathmatch, player versus player battle without any additional complications.
The duration of the match is 15 minutes. During this time your only goal is to eliminate the enemy team. The first team to kill 100 opponents gets an early victory (exception is Tarakanovsky Fort and Cologne bridge, they still got 150 enemys to eleminate) If during the match any team hasn't reached this score the winner is the one which has more kills at the end of the match.
Unlike other modes there're no safe zones in respawn points, but during 6 seconds Your character will be invincible after the respawn.
Team Deathmatch Mode with capturing of key positions on location - mobile research units. The classic "Capture the flag".
To capture the unit a player needs to be within a few meters from it.
There are 3 units at each location and the more of them are under control of your team, the faster points will be credited.
1 unit - 1% every 10 seconds
2 units - 3% every 10 seconds
3 units - 5% every 10 seconds
The capture and protection of a unit will allow you to earn personal points in the match.
Location and status of mobile units are shown on the mini-map in the upper left corner of the screen, and directly on location.
The duration of the match is 15 minutes or until one team gets 100% of the points.
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